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Rules for petitioning Orrin Grimjarl , the Last Charter Lord of Jardlan, along with other bounty hunters and house agents.

| | Key Additions | | :--- | :--- | | Lore | 10,000-year history, Great Charter, major mining clans | | Gang Roster | Exo Master (champion), updated Ironhead Squat Prospectors list | | Vehicles | Svenotar Scout Trike, Skalvian Explorator | | Ancestries | Unique abilities based on mining clan or player-created "splinter clans" | | Scenarios | Two new gang-specific scenarios: "Defend the Claim" and "Explore the Depths" |

Protecting a valuable, perhaps unstable, AI-driven terminal. 3. Campaign Expansion: The Deep Exploration

(such as the Anglish, Trocken, and Vossinki), each providing unique post-battle actions and skill specialisations. Vehicle Rules necromunda+halls+of+the+ancientspdf+full

Digital content like PDFs can sometimes be pricey, especially if it includes a lot of detailed artwork, terrain pieces, or is part of a larger, premium campaign.

Necromunda: Halls of the Ancients is a 128-page January 2025 expansion expanding the Ironhead Squat Prospectors with lore, and rules for their history, 10,000-year history, and technology [5, 12, 14]. The volume includes rules for mining clan ancestry, specialized fighters, advanced wargear, and vehicles like the Skalvian Explorator [5, 8, 9]. More details on this publication can be found via retailers such as Frontline Gaming Goblin Gaming

A fast, maneuverable vehicle used to scout ahead and secure objectives. Rules for petitioning Orrin Grimjarl , the Last

: This is an expansion. You must have a copy of the Necromunda: Core Rulebook or the Necromunda: Ash Wastes Rulebook to use these rules.

Their main drawback is a slower movement speed, making them vulnerable to being outmaneuvered by faster gangs.

40 pages dedicated to the history of the Urlish League (the original name for the Squats on Necromunda) and their 10,000-year history of mining the planet's toxic crust. Campaign Expansion: The Deep Exploration (such as the

A specialized "Wisdom of the Ancients" skill tree and a d66 table of 18 unique Gang Tactics.

The canon rules you are looking for are actually spread across:

The book opens with an exhaustive history of the Squats on Necromunda. It details the arrival of the "Confederation of Urlish," the legendary negotiation of the with the Imperium (which still protects them 10 millennia later), and the disappearance of the classic "13th ship" — a nod to Warhammer 40,000 lore. It also details their role in building the hive city infrastructure and their bitter feuds with other denizens of the underhive, such as the Ash Wastes Nomads.

The Ironhead Squat Prospectors have been a part of Necromunda since the 2022 Ash Wastes expansion, but until now, they lacked the depth and breadth of the game's six "Great Houses." That all changes with Halls of the Ancients .