When Bethesda released version 1.10.163, it was intended as a minor patch designed to deploy select Creation Club items and apply underlying menu adjustments. Official Patch Breakdown
In this article, we'll dive into the details of Fallout 4 Update 1.10.163, including its release date, patch notes, and what's new in this latest iteration. We'll also explore the community's reaction to the update and what it means for players. fallout 4 update 110 163
When Bethesda released the massive Next-Gen updates, the version number jumped drastically to 1.10.984 and beyond. While these updates introduced native widescreen support and new free items, they fundamentally broke the foundational code of PC modding. When Bethesda released version 1
Fallout 4 has undergone numerous transformations since its 2015 release, but few versions hold as much significance for the dedicated modding community as . While Bethesda released a massive "Next-Gen" update in April 2024, many players and mod authors still consider 1.10.163—often referred to as the "Pre-Next Gen" update —the ultimate, most stable iteration of the game for modded playthroughs. When Bethesda released the massive Next-Gen updates, the
version is widely considered the "Gold Standard" for modding because it is the final stable version released before the April 2024 "Next-Gen" update. While officially released on December 4, 2019 , it remains highly relevant today as the primary target for players who want to maintain compatibility with the widest range of complex mods. Why Version 1.10.163 Matters
F4SE works by injecting code directly into the game's executable. Because patch 1.10.163 altered the memory addresses within Fallout4.exe , older versions of F4SE would instantly crash the game on startup. Any mod relying on F4SE—such as custom user interfaces, advanced settlement tools, or complex gameplay overhauls—stopped working until updated. 🔑 Finding the Right F4SE Version
It continued the support for the .esl file format, which is vital for players who want to install hundreds of mods without hitting the traditional 255-plugin limit. Why Modders Still Use 1.10.163 Today