Sid Meier-s Civilization Vii -nsp--update 1.0.2... Jun 2026
Fixed a bug where yield icons failed to populate when converting a town to a city.
The future looks bright for Civilization VII on Nintendo platforms. The developers have shown a long-term commitment to the game, with a 2026 roadmap already in place. Sid Meier-s Civilization VII -NSP--Update 1.0.2...
: Addressed inconsistencies in naval warfare, ensuring units use correct combat strength values, take reciprocal damage properly, and move into attacked tiles consistently upon victory. Independent Powers Fixed a bug where yield icons failed to
Fixed minor bugs where units would take suboptimal routes across naval tiles. 🗺️ Key Gameplay Pillars Description The Ages System : Addressed inconsistencies in naval warfare, ensuring units
Buildings now visually evolve based on the surrounding terrain and era.
To maintain a steady target frame rate in both handheld and docked modes, Update 1.0.2 implements selective visual filtering:
To see how Update 1.0.2 fits into the broader update lifecycle of Civilization VII , consult the tracking index below: Game Build Version Core Focus Primary Impact Area Day One Launch Build Base game files, initial core systems deployment. v1.0.1 Advanced Access Hotfixes