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This is the second book of three covering the Siege of Vraks. Links for all the books are:
Ten years into the bitter siege, Arkos of the Alpha Legion sent a psychic signal that called others in the Eye of Terror to join the plunder. The resulting fleet removed the Imperial Navy from around Vraks, severing supply lines for the loyalist planetside troops. Further, the Chaos ships then dropped reinforcements to the surface, including warbands of Chaos Space Marines, and Titans of the Legio Vulcanum.
Enemy Forces on Vraks - circa 841823.M41
Vraksian Renegades
- Disciples of Xaphan - 50,000 (estimated)
- Garrison Auxilia - 10,000 (estimated)
- Labour Corps - 1.5 million (estimated)
- Planetary Defence Force - 500,000 (estimated)
- Militia - 1.5 million (estimated)
- Frateris Militia - 250,000 (estimated)
- Other Vraksian Renegades - 1 million (estimated)
Legionii Excommunicate Traitoris
- Chaos Space Marine Warbands - 11 warbands identified (numbers unknown)
- World Eaters sub-factions
- Skulltakers
- The Sanctified
- Berserkers of Skallathrax
- Death Guard sub-factions
- Lords of Decay
- The Tainted
- Apostles of Contagion
- The Purge
- Iron Warriors sub-factions
- Steel Brotherhood
- Other non-aligned factions
- The Faithless - Alpha Legion warband of Arkos the Faithless
- Black Brethren of Eyreas - Possible Black Legion sub-faction
- Adharon's Reavers
Other Renegade Forces
- Other Heretical forces - 500,000 (estimated)
- Traitor Fleet Assets (identified in the Vraks system)
- Anarchy's Heart - Despoiler class
- Blood Dawn - Styx class
- Fallen Sun - Slaughter class
- Ferrum Invictus - Devastation class
- Gore Feasters - Iconoclast class
- Damnators - Infidel class
- Armed transports
- Aharon's Bane - Heavy transport
+++ Compiled by 88th Imperial Guard Siege Army HQ, Thracian-Prime: Thrace sub-sector: Scarus sector +++
+++ For transmission to: Segmentum Obscurus, Departmento Munitorum, Operational Command: Cadia +++



Malcador heavy tank bearing runes of Nurgle. This vehicle has taken (and survived) a direct hit from a meltagun. In this case it is likely that the running gear was destroyed by the impact and the immobilised vehicle has been recovered and the tracks and wheels repaired.
The Dark Tongue runes on this Malcador read as follows:

Dreadclaw assault pod of the Tainted warband
For speculation on the chemical compound used below, see: TP-III.
The history of modern anime is often traced back to Osamu Tezuka, hailed as the "godfather of anime," whose 1963 masterpiece Astro Boy (Tetsuwan Atomu) set the template for the industry. The founding of Studio Ghibli by Hayao Miyazaki and Isao Takahata in the 1980s further elevated the medium to an art form, with Miyazaki's Spirited Away becoming the first anime film to win an Academy Award. Today, the industry is increasingly focused on international co-productions and global collaboration, all while maintaining its unique artistic identity.
Japanese companies have been at the forefront of the industry since its early days. , founded as a playing card company in 1889, revolutionized home gaming with iconic franchises like Super Mario , The Legend of Zelda , and Donkey Kong , and has since come back from the brink multiple times, most recently with the massive success of the Switch. Sega , another titan, was a major arcade and console manufacturer famously engaged in the 1990s "console war" with Nintendo, creating Sonic the Hedgehog as their mascot to compete with Mario. The Japanese government is now aiming to further boost the industry, supporting it with measures for expansion, AI localization, and a crackdown on piracy.
Ganbaru (perseverance) in Naruto ; amae (dependency) in Evangelion ; shūkatsu (job-hunting anxiety) in Shirobako .
Japan’s gaming industry redefined global entertainment in the late 20th century. Companies like Nintendo, Sony, and Sega rescued the global gaming market from collapse in the 1980s. They established iconic characters like Mario and Sonic as global ambassadors.
The synthesis of high-context cultural traditions and cutting-edge commercial strategies ensures that the Japanese entertainment industry remains a distinct, highly influential force in global pop culture.
The global influence of Japanese culture is undeniable. From the neon-lit streets of Tokyo to millions of screens worldwide, Japan’s cultural exports shape global media consumption. This phenomenon is not accidental. It is the result of a deliberate, centuries-old blending of tradition and high-tech innovation. Understanding the Japanese entertainment industry requires looking at how traditional values drive modern media franchises. The Foundation of Pop Culture: Anime and Manga
Anime animators earn an average $20,000/year for 11-hour days. Idols are forbidden from dating (contracts called ren'ai kinshi ). Late-night variety staff suffer karōshi (death from overwork). The 2023 Johnny’s scandal exposed decades of sexual abuse of minors.
As Japan rebuilt, television became the hearth. Taiga dramas (year-long historical epics by NHK) created shared national memory. Variety shows ( waratte iitomo! ) established the “host-comedian” system that still dominates. Simultaneously, (pop ballads) evolved into early J-Pop, while manga magazines ( Shōnen Jump , 1968) reached weekly circulations of 6 million copies.
As the Japanese entertainment industry continues to evolve, it is likely that we will see even more innovative and engaging forms of entertainment emerge. With the rise of digital technology and social media, the industry is poised to reach new heights, with global audiences eagerly awaiting the next big thing from Japan.
In the early 2000s, the Japanese government recognized the economic value of its cultural exports and launched the "Cool Japan" initiative. This state-sponsored strategy aimed to turn the country's soft power—its anime, food, games, and fashion—into economic growth and tourism.
Arguably Japan’s most successful cultural export, anime (animation) and manga (comics) have evolved from post-war escapism into a multi-billion dollar global phenomenon.
In the post-World War II era, Japan experienced a period of rapid growth and modernization, which had a profound impact on its entertainment industry. The 1960s and 1970s saw the rise of popular music, with the emergence of iconic Japanese musicians like Kyu Sakamoto, who introduced the world to the catchy tune "Ue o Muite Arukō" (also known as "Sukiyaki").

"The Apostles of Contagion sweep forward through the sickly green light of their chemical weapons attack"
It was another year before a relief Imperial fleet arrived to secure the system, successfully landing more men, supplies, and 22 Titans of the Legio Astorum. This allowed the breaching of the third defence line, and two further battle fronts were opened: aircraft duelling in the skies, and engineers mining underground. After a year of tunnelling operations, the curtain wall was finally breached using underground explosives, but fighting continued without abating.

"Shrouded in acidic smog, as well as destroying the enemy, Nurgle's forces were also poisoning Vraks' surface"

Chaos Dreadnought of the Deathguard. Like all those who have aligned themselves with the power of the Plague Lord and received his favour, disease and decay have covered the hull. This decay seems to have no effect of the Dreadnought's operations.

Captured Land Raider in the early stages of decay. So far this vehicle has only become heavily rusted.

Nurgle Predator of the Apostles of Contagion warband.

Nurgle Rhino of the Purge warband, destroyed during fighting against the 19th Siege regiment.
The Dark Tongue runes on the Rhino read "Aarh'nurgh'lem".
"With every death on Vraks our victory comes closer. There is no army in the galaxy that can stop the forces we began to invoke so many years ago. Soon they shall be unleashed at our bidding!"
— Deacon Mamon - declared Extremis Diabolus by the Conclave of Scarus 2059826.M41
After a full fourteen years of warfare without success, the Departmento Munitorum downgraded the importance of the campaign, limiting the available future reinforcements. A Space Marine strike force of Red Scorpions agreed to aid the effort, which was enough for the Imperial army to finally breach the curtain wall, leaving just the central fortress to conquer.
Then Lord Inquisitor Hector Rex of the Ordo Malleus arrived and indentured the Imperial Guard army due to portents that pointed to an imminent breach in the warp, leaving all the men in danger from a new enemy.

Renegade Chimera encountered during the fighting at the curtain wall breach.

Malcador Defender with its original markings over-painted with Chaos runes.
The Dark Tongue runes on the turret of the Chimera are the number 139, and the runes on the hull read "Bomchiquar'waa'waa" (boomchickawawa). And on the turret of this Malcador Defender are the number 6 and the word "Nurgle".

Chaos Defiler encountered by the 19th Siege regiment.

Chaos Defiler of the Apostles of Contagion warband.
This book's Servants of Slaughter version of the Renegades and Heretics army list covers the Khorne-worshipping sections of the Chaos forces.

Perhaps the most singular and most disturbing Chaos Dreadnoughts belong however to the Death Guard Legion. These monstrous creations are alive with organic corruption, their hulls blistered with oozing sores and weeping, filth encrusted wounds and other stigmata of the Plague God Nurgle. What living nightmare is experienced by the occupant of such a vile and horrific machine is best left unimagined.




The history of modern anime is often traced back to Osamu Tezuka, hailed as the "godfather of anime," whose 1963 masterpiece Astro Boy (Tetsuwan Atomu) set the template for the industry. The founding of Studio Ghibli by Hayao Miyazaki and Isao Takahata in the 1980s further elevated the medium to an art form, with Miyazaki's Spirited Away becoming the first anime film to win an Academy Award. Today, the industry is increasingly focused on international co-productions and global collaboration, all while maintaining its unique artistic identity.
Japanese companies have been at the forefront of the industry since its early days. , founded as a playing card company in 1889, revolutionized home gaming with iconic franchises like Super Mario , The Legend of Zelda , and Donkey Kong , and has since come back from the brink multiple times, most recently with the massive success of the Switch. Sega , another titan, was a major arcade and console manufacturer famously engaged in the 1990s "console war" with Nintendo, creating Sonic the Hedgehog as their mascot to compete with Mario. The Japanese government is now aiming to further boost the industry, supporting it with measures for expansion, AI localization, and a crackdown on piracy.
Ganbaru (perseverance) in Naruto ; amae (dependency) in Evangelion ; shūkatsu (job-hunting anxiety) in Shirobako .
Japan’s gaming industry redefined global entertainment in the late 20th century. Companies like Nintendo, Sony, and Sega rescued the global gaming market from collapse in the 1980s. They established iconic characters like Mario and Sonic as global ambassadors. hot japanese teen sex with neighbour xxx 96 jav top
The synthesis of high-context cultural traditions and cutting-edge commercial strategies ensures that the Japanese entertainment industry remains a distinct, highly influential force in global pop culture.
The global influence of Japanese culture is undeniable. From the neon-lit streets of Tokyo to millions of screens worldwide, Japan’s cultural exports shape global media consumption. This phenomenon is not accidental. It is the result of a deliberate, centuries-old blending of tradition and high-tech innovation. Understanding the Japanese entertainment industry requires looking at how traditional values drive modern media franchises. The Foundation of Pop Culture: Anime and Manga
Anime animators earn an average $20,000/year for 11-hour days. Idols are forbidden from dating (contracts called ren'ai kinshi ). Late-night variety staff suffer karōshi (death from overwork). The 2023 Johnny’s scandal exposed decades of sexual abuse of minors. The history of modern anime is often traced
As Japan rebuilt, television became the hearth. Taiga dramas (year-long historical epics by NHK) created shared national memory. Variety shows ( waratte iitomo! ) established the “host-comedian” system that still dominates. Simultaneously, (pop ballads) evolved into early J-Pop, while manga magazines ( Shōnen Jump , 1968) reached weekly circulations of 6 million copies.
As the Japanese entertainment industry continues to evolve, it is likely that we will see even more innovative and engaging forms of entertainment emerge. With the rise of digital technology and social media, the industry is poised to reach new heights, with global audiences eagerly awaiting the next big thing from Japan.
In the early 2000s, the Japanese government recognized the economic value of its cultural exports and launched the "Cool Japan" initiative. This state-sponsored strategy aimed to turn the country's soft power—its anime, food, games, and fashion—into economic growth and tourism. Japanese companies have been at the forefront of
Arguably Japan’s most successful cultural export, anime (animation) and manga (comics) have evolved from post-war escapism into a multi-billion dollar global phenomenon.
In the post-World War II era, Japan experienced a period of rapid growth and modernization, which had a profound impact on its entertainment industry. The 1960s and 1970s saw the rise of popular music, with the emergence of iconic Japanese musicians like Kyu Sakamoto, who introduced the world to the catchy tune "Ue o Muite Arukō" (also known as "Sukiyaki").
Imperial Armour 6 was published in July 2008, the same month as the 5th edition Warhammer 40,000 rules. But the forces listed above refer to earlier publications using 4th edition rules. Specifically, the 2007 Codex: Chaos Space Marines for the main attacking force (excluding the reserves), 2003's Imperial Armour 1 (a 3rd edition book) for the defending Leman Russ, and 2007's Imperial Armour 5 for all other units.
The forces are deliberately out of balance in terms of points values, in favour of Chaos:
And that doesn't take into account the imbalance in the special rules: the attacker's Preliminary Chemical Attack and additional opportunity to gain Victory points, and the asymmetrical terms of deployment. Note that using the Apostate Preacher profile in IA6 (Apostate Preacher of Khorne) rather than IA5, the plasma pistol costs 15 points rather than 10 points.