Drive V0.17.0.2 — Beamng
The performance uplift came almost entirely from the memory leak patch and the shadow cascade adjustment. Today, on modern hardware (RTX 3060 or higher), v0.17.0.2 runs at a locked 144fps, showing just how far ahead of its time the soft-body engine truly was.
Updated textures and AI paths made the demolition derby experience more frantic and enjoyable. 4. Audio and Technical Refinements
BeamNG.drive v0.17.0.2 is a soft-body vehicle simulation game focused on realistic driving and crashes, modding, and scenario experimentation. This guide covers core gameplay, controls, settings, scenario and free-roam tips, basic modding, and troubleshooting for this version.
Players could now embark on structured challenges, shifting the core gameplay loop and providing clear objectives and rewards. Launched directly within the world while in freeroam, the system was a key step toward a more fully-realized gameplay experience and is a direct ancestor of the more complex career modes and structured scenarios found in later versions. beamng drive v0.17.0.2
: Resolved a bug causing specific mesh tearing issues on the Gavril Grand Marshal.
: Addressed bugs in AI behavior to improve the way traffic vehicles react to player collisions and police chases.
A primary goal of this update was to dramatically improve the driving feel, particularly for players using a steering wheel. The system underwent a major transformation. The new FFB was designed to be significantly smoother and less noisy, with far less of the distracting "rattle" that could mask smaller, more nuanced forces. This allowed players to feel much more detail through the wheel, from subtle changes in front-end grip mid-corner to the textures of different road surfaces. The update added new bindings for quickly tweaking force strength and smoothing options to help players dial in their ideal feel. It also introduced a "Soft Lock" option, automatically limiting the wheel's rotation to the real-life steering lock of the vehicle being driven, adding a fantastic new layer of immersion for wheel users. The performance uplift came almost entirely from the
BeamNG.drive is a popular physics-based driving simulation game that has gained a significant following among gamers and simulation enthusiasts. The game's latest version, v0.17.0.2, offers a range of exciting features and improvements that enhance the overall gaming experience.
: Fixed "ghost" props, such as sawmill items and wood-props floating or buried deep beneath the terrain on the updated East Coast USA map.
While the list is short, each fix addressed a core frustration of the initial v0.17 release. Players could now embark on structured challenges, shifting
BeamNG.drive v0.17.0.2: A Landmark Update for Traffic and Realism
The true depth of BeamNG.drive can be overwhelming. The game's realistic physics mean that driving requires a considered approach; you can't simply floor the accelerator through every corner. To truly master the game, spend time in the garage tuning every aspect of a vehicle’s handling, from its tire pressure to its final drive ratio, and pay attention to how different terrains and weather conditions affect your car's behavior.
: Fixed various graphical glitches on the new Gavril Bluebuck and corrected floating or misaligned environment assets on the remastered maps. Technical Optimizations