Tempest Rising V1.7.3 -
Features three asymmetrical factions—the Global Defense Force (GDF) , the Tempest Dynasty , and the Veti (planned for future content).
Players harvest Tempest fluid to earn credits for base building and unit production.
The rate of Tempest Vine decay was tweaked to encourage more aggressive map control rather than turtle tactics. Technical Fixes & Stability
Within 48 hours of going live, the tournament platform StormGrid announced a $5,000 invitational. Casters have noted that the patch has removed the “two-base all-in” meta that dominated professional play. Tempest Rising v1.7.3
For those unfamiliar with Tempest Rising, it's a free-to-play RTS game developed by 10:10 Games. The game takes place in a futuristic setting where three factions – the Alliance, the Celestians, and the SynthCorp – are vying for dominance. Players can choose from a variety of game modes, including single-player campaigns, multiplayer matches, and custom games. With a strong focus on competitive play, Tempest Rising has attracted a dedicated community of players who appreciate its fast-paced gameplay, diverse units, and rich storyline.
Tempest Sphere * Now drops a Demolitionist on death. * Weapon now applies Vulnerability. * Cost increased to 3000 (from 2500) Saber Interactive Patch is live! link to patch notes: : r/TempestRising
The battlefield is shifting. Our latest update, , has just touched down, bringing essential refinements to the front lines. This patch focuses on tightening competitive balance, squashing pesky bugs reported by the community, and ensuring the Tempest-ravaged Earth remains a fair and punishing proving ground for all factions. 🛠️ Key Highlights Technical Fixes & Stability Within 48 hours of
represents a significant refinement of the high-octane real-time strategy (RTS) experience that has captivated fans of the genre since its April 2025 launch . Developed by Slipgate Ironworks and 2B Games , the game is a modern tribute to the classic Command & Conquer (C&C) era, blending deep base building with modern Unreal Engine 5 visuals.
Reduced to 1200 Credits (from 1300) with a shorter 19-second build time. Dynasty DCU (Dynasty Construction Unit) Tweaks:
The "Triple Threat" update sets the stage for the future. With the successful implementation of 3v3 and Spectator Mode, the competitive scene is expected to grow. It is worth noting that the "Superior Firepower" update, which followed shortly after, introduced Superweapons for every faction, indicating a continuous and exciting pipeline of content for 2026. The game takes place in a futuristic setting
To help find your footing with these new balance changes, we can look at some optimized build orders. Tell me:
: Movement speed for Harvester Wheels increased to 350 to aid expansion, though their health was slightly reduced to 270 to allow for better harassment counterplay.